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RealTime??!! It’s amazing!!!!

Animation Resources 十一月 1, 2005

Filed under: 3D Graph — kevinlin @ 5:38 上午
realtime的骨骼動畫製作 對目前來說 是個重點

裡面有很多運動學的東西 看來3d無一處不脫離矩陣的  線代該好好學的

Tricks to Animating with a Computer – Jon Lasseter

Character Animation: Principles and Practice – Michael B. Comet

Principles of Traditional Animation Applied to 3D Computer Animation

Contrapposto – Sculpture Posing

Learning to Walk – George Maestri

3D Character Animation: Posing and Staging

 

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